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Sonic dash engine controls3/28/2024 ![]() ![]() ![]() Scratch isn't easy to work with, nor is it very fun, with how it just likes to not work. I can't just throw everything into the game and say go. I can do that well (not like it's as simple as searching the Spriters Resource for about twenty seconds or anything). net crashed!I already have everything I need to make this project complete. I am not saying that you should just do a background I am basicly saying you should make it so it isn't the original Classic Sonic Engine level, so I am basicly saying for it to be the whole level! I will give you an image resource of the map of greenhill Actually Nevermind because my paint. HogeezHoagies wrote:I am looking for suggestions for Classic Sonic Engine! If you have any ideas for something I should add, leave a comment down below! I think you should make a green hill map that you can do in. I really wish I could help here, but I kinda can't.Heres a link a tutorial on scrolling on the Scratch Wiki: ![]() It just kinda works when you get the hang of it. I did find a useful tutorial on the Scratch Wiki, but I can't remember where it was. On the topic of Scrolling, I kinda had to experiment a little. 4.) Special stages would be cool, if Scratch was any good with 3D. I can't really fix that, as much as I try. Sometimes it feels slower than it should, sometimes it feels faster. 3.) The speed that intro plays at is very inconsistent. I have more levels planned, but I haven't quite gotten to the point where I need to be to really take advantage of an entirely new stage. I need a villain, silly! 2.) I haven't even really perfected half of the gameplay elements themselves. I'm making my own Sonic game, and I need to know how to create a scrolling level with objects placed here, there, so on and so forth. Other thank that, this game has to be the absolute best Sonic on Scratch. 4) Add stuff like special stages, secret areas, etc. I'm not saying it's bad how it is, but maybe make it closer to the speed of the actual intro. Me_equal_fail wrote:1) Add Eggman as a playable character. ![]()
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